Here’s a quick look at each of the VR-experience studios under Xbox Game Studios and what they’ve done in VR: Double Fine – Psychonauts in the Rhombus of RuinĪnnounced just last week, Double Fine was one of the most recent studio acquisitions for Xbox Game Studios. Considering Microsoft’s outward disinterest in bringing VR to Xbox ( despite announcing they would initially), it’s hard to imagine that this was done on purpose, but the concentration of studios in Xbox Game Studios that have VR experience is surprising, and could one day be a boon to Microsoft and Xbox. Of the 14 studios that now comprise Xbox Game Studios, 42% have shipped a VR game or experience. Whether purposeful or not, almost half of the studios now belonging to Xbox Game Studios have had a hand in VR development. A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |